This is the boring part, and we don't skip it.
We answer three questions in writing with the people who can say yes: who uses it, what data we can touch and what good looks like. Projects that skip this take six months.
One senior person owns it, and the room is small enough to decide. Here's what happens each day, what you hold on day ten, and how it keeps getting better after that.
We answer three questions in writing with the people who can say yes: who uses it, what data we can touch and what good looks like. Projects that skip this take six months.
We build one workflow, end to end, on your real systems, and leave the rest of the product for later. It can look rough, but it has to be real.
Real users bring real data and real bugs, and every bug teaches us something a workshop never would. This is where the product actually gets designed.
We demo it working, polish what people loved and decide the next move together. You can go, change course or stop, and any of the three is a fine answer, because you decide with something real in your hands.
It runs on your systems, touches real data and your people use it.
It fits on one page: what's in, what's out and what we learned.
It's fixed for the road to production.
It's the day it goes live, and we plan backwards from it.
Go, change course or stop. It's yours to make, with something real in your hands.
We write them down before hardening starts. If the scope moves, we talk first, so there are no surprise invoices.
Someone senior at Dash and someone senior at yours are on every call.
Every release runs the full test set. If the numbers drop, the feature waits.
The code, the prompts and the data sit in a repo you own, from day one.
The ten days get you something real. After launch, what we build keeps learning from how people use it, so it adapts and improves. Six months from now, it's better than the day you got it.